Author Topic: Pace cars hesitating at start of race  (Read 2953 times)

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CouchRacer

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Pace cars hesitating at start of race
« on: January 12, 2016, 01:50:01 AM »
Hello all.  After the last update of RCS64, my pace cars don't take off when the race starts.  They hesitate about two seconds before starting.  After they start, all is good.  Even after a track call, they start just fine.  Is there a setting I'm missing that covers this issue?  Thank you for the awesome program.

Tony

martin

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Re: Pace cars hesitating at start of race
« Reply #1 on: January 12, 2016, 07:36:21 AM »
Very strange, is it for all kinf off races or only practice. Maybe try make a new pace car and se if ot does the same?

Martin
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CouchRacer

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Re: Pace cars hesitating at start of race
« Reply #2 on: January 12, 2016, 05:48:40 PM »
I haven't tried the practice session. This happens with all pace cars, new and old, at the start of races. I'll experiment with practice and qualifying sessions tonight.

CouchRacer

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Re: Pace cars hesitating at start of race
« Reply #3 on: January 13, 2016, 05:03:46 AM »
I tested it again tonight during practice and qualifying sessions.  No issues at all.  I started a race and the pace cars waited about two seconds after "Go" before starting.  The player controlled cars start on time.  I tried having four pace cars at the same time and all hesitated the same before starting.  The same problem occurred during GP and Endurance races.  I deleted the pace cars and created new ones and no luck.  Any suggestions?

martin

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Re: Pace cars hesitating at start of race
« Reply #4 on: January 13, 2016, 07:11:42 AM »
Do you have enabled False start?